Audio-driven avatar video generation from a single reference image, a speech track, and a text prompt.
We present Kandinsky S2V 1.0, an open family of speech-to-video models for con- trollable audio-driven human animation, comprising Kandinsky S2V 1.0 Lite (2B parameters) and Kandinsky S2V 1.0 Pro (21B parameters). From a single reference image, a speech wave- form, and a text prompt, the models generate long-form 25 FPS video in which lip motion, expression, pose, and gesture follow the speech. The architecture draws text and audio conditioning from one Qwen2.5-Omni model and adds a reference-aware three-scale vi- sual memory. Training starts from the Kandinsky 5.0 Video foundation models [1] and com- bines mixed reference-memory layouts with an area-adaptive face loss. The training corpus contains 1.17M single-speaker clips selected by active-speaker detection, with captions gen- erated directly in English and Russian. A side-by-side human evaluation against the strongest open-source baseline and two proprietary commercial models shows that Kandinsky S2V 1.0 Pro performs comparably to or better than these models on average and is also preferred for lip synchronization. On common speech to video benchmarks, Pro ranks among the top performing models according to mean rank and min-max score over five reported metrics. Beyond the base models, we provide π-Flow distilled variants of both Lite and Pro. The dis- tilled Kandinsky S2V 1.0 Pro model generates video in 16 sampling steps without classifier-free guidance, achieving a 5.4× end-to-end speedup over the base model, while matching or exceeding it on nearly all reported benchmark metrics. To accelerate open research and deployment in speech-to-video generation, we release the code, model checkpoints, and diffusers integration under the MIT license.
Kandinsky S2V 1.0 is a 3D Diffusion Transformer trained with a flow-matching objective in the latent space of a frozen Hunyuan video VAE, and initialized from the Kandinsky 5.0 Video text-to-video checkpoints. Three design choices carry the results above: (1) a shared Qwen2.5-Omni front end, whose frozen Thinker and audio tower feed two trainable DiT-internal stacks, replacing the standalone Wav2Vec or Whisper path used by most recent S2V systems; (2) a reference-aware three-scale FramePack memory with mixed reference placement, which packs past frames at progressively coarser patch sizes and keeps the identity reference far from the target on the temporal RoPE axis, suppressing pose copying and autoregressive looping in long rollouts; and (3) an area-adaptive face loss, weighted inversely to the face-area ratio of the clip so lip-sync supervision survives when the speaker occupies a small part of the frame. Audio enters only at periodically spaced decoder blocks — 13 of 32 in the 2B model and 18 of 60 in the 21B Pro model — aligned per latent frame. Both models are trained at standard definition with dense attention, and the same checkpoints generate high-definition video without a dedicated training stage.